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Announcing PaintWeb

Today I finally managed to upload and release my latest project: PaintWeb. Marius helped me with designing the GUI and with other suggestions.

PaintWeb is a client-side Web application which allows users to draw online. It makes use of some newer Web technologies, mainly the HTML 5 Canvas 2D context API. Currently, it's in its infancy, but with lots of work planned ahead.

The major decision for me was to release this project as open-source, under GPL v3. The project is now hosted on the Google Code servers.

Please contribute with feedback, bug reports and even code - volunteers are welcome!

Lots of bugs in the Web application are already known, nonetheless that shouldn't stop you from reporting them.

The Web application works in the latest versions of Opera, Firefox, Safari and Konqueror. Obviously, it also works with any Gecko and WebKit based Web browsers.

Nightly builds of Firefox 3.1 and SVN trunk builds of WebKit have the best support for this Web application.

I'd like to mention that the greatest surprise to me was that the new Konqueror 4 has its own Canvas implemention. They've done a really great job!

I am looking forward to publish more information about the project and to continue work on it.

Update 3 days later: Back in september we presented PaintWeb at a local university-organised seminar. Today we have updated the presentation and we translated it to English as well. Go ahead and download the English or Romanian presentation.